Interactive Dialogue
Examples of interactive dialogue systems in an array of different formats to convey story in the League of Legends universe.
The Spirit of Hearth Home, a point-and-click metagame in the League of Legends universe with digital comic, visual novel, and interactive puzzle elements. This campaign celebrated our Freljord region and teased a new character, Aurora.
Samples of designing and implementing competitive combat dialogue that simultaneously fosters “sticky”, memorable character expression within the bounds of the MOBA game genre.
A campaign for a new character - Bel’Veth - and our “Void” event where we teased Bel’Veth’s release through a series of cryptic, disembodied voice lines that hinted at her place in the story whenever story-related champions met certain criteria in game.